Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Monday, July 8, 2019

Short Hiatus - The Right Thing




We are taking a summer break over at our D&D podcast The Right Thing contained in the Iron Archives. Someone is getting married, quite a few folks were taking some vacation time, and coordinating schedules made it logical to go ahead and hold up here. Currently episodes one through seven are available to listen to, so now is a great time to catch up.

Let me give you a little hint here and say that episode nine is a game changer. Some dragon dung really hits the fan and things go crazy. Not sure how things will shake out after that, but it will be worth checking out that is for sure.

Hope you are enjoying the show, we are having a great time making it.

Sunday, May 12, 2019

The Right Thing - The Iron Archives


Hope you had a chance to enjoy our four episode adventure The Assassin in Dayo Gorge. That was a bit of a warm up to a larger story that is currently being released over at The Iron Archives.

The new story is called The Right Thing. This time the adventure takes to a high seas as a new group of heroes attempts to unravel the mysteries of the Brashen Isles. The party is a bit bigger for this series of adventures with six players and DJ our Dungeon Master weaving the story. You may recognize a few voices from The Assassin in Dayo Gorge if you listen close.

These sessions are a bit longer with each episode clocking in at a little over three hours. This is giving our characters a bit more time to breathe. In addition, DJ is editing these a bit differently. Our first adventure was pretty curated from an editing point of view. This new story is a bit more freestyle, so you'll hear us joking around a bit more, hear some of the player commentary as well as the character actions. It should sound a bit more like you hanging out at the table with us enjoying the game.

The events in this story happen about 144 years after the events in The Assassin in Dayo Gorge. So the world has changed quite a bit since then. This new set of characters are pretty diverse and interesting, and it has made for some very amusing moments so far.

What you can expect in the first few episodes:

  • Fearsome undead horrors
  • The miraculous uses for the Grease spell
  • "The Winning Smile" - trademark pending
  • Tavern brawling aboard ship
  • A duel with a Silver Bow
  • Moral dilemmas
  • Dangerous new rules for critical hits - and what they cost a character
So far this adventure is a blast, and we are having a good time with the characters and the adventures DJ has cooked up for us. Looks like the situation in the Isles is bit more complicated than we first understood, and yeah, our characters are getting in over their heads. So if this sounds like fun to you, stop on by and give it a listen.

Sunday, April 28, 2019

The Assassin in Dayo Gorge - The Iron Archives


The first full adventure in The Iron Archives is up on YouTube. This four episode series is a recorded Dungeons and Dragons game featuring one DM and five players. Each episode is a little over an hour long (the finale was nearly an hour and a half).

The adventure is The Assassin in Dayo Gorge. Five special soldiers are sent to hunt down a dangerous assassin after he has killed a key ruler working with the Empire. Three hunters are part of the Imperial Cohort, the elite soldiers who answer to the emperor. The other two are members of The Silver Bows, a group that specializes in guerrilla tactics. These five join forces to identify and kill the assassin, per the emperor's decree.

The plan is simple. The assassin is hidden in the remote Dayo Gorge far to the north. there is only one way into the gorge, and the group plans to set up an avalanche to trap the quarry within the area. They will use the town within the gorge as a base of operations. It will take a few days to clear away the rubble from the avalanche and allow the assassin to escape... he must not be allowed to escape.

During the adventure you'll witness the crew:
  • Attempting (and failing) to stay undercover
  • Track and hunt down a mysterious beast
  • Get to know the eccentric town folk
  • Explore an ancient shrine filled with traps and automaton guardians
  • Come face to face with the deadly assassin himself
  • Deal with a plot twist that no one saw coming
Of course there are plenty of swords swinging, spells slinging and silly voices, everything you expect from a D&D podcast. We had a blast with this one, so please check it out if you haven't already. With all four episodes up, the complete tale is now available.